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Bulan Airsoft Association

Team BAA - Bulan, Sorsogon City
 
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 SOME RULES & REGULATION FOR SPEEDBALL

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biboy1725

biboy1725


Number of posts : 9
Age : 40
Location : Bulan
Registration date : 2009-02-23

SOME RULES & REGULATION FOR SPEEDBALL Empty
PostSubject: SOME RULES & REGULATION FOR SPEEDBALL   SOME RULES & REGULATION FOR SPEEDBALL Icon_minitimeThu Mar 05, 2009 11:13 am

1. FPS Limits: 450 fps with .20g BB's, all weapons will be chronographed and tagged prior to the event. We will be strict in the implementation of the 400fps at .20g limit. Any player caught using his weapon which exceeds the set limit will be disqualified along with his team. ORGANIZERS reserves the right to randomly check the airsoft weapons of players even during the game.
2. Shooting and testing of AEG’s/GBB’s must be done in the designated areas only. (No shooting of non-players, animals, and private property). Failure to do so will the team will be given a yellow card (warning).
3. Transferring, rearranging, destruction of the obstacles put up by the organizers are not allowed.
4. Real gun and Real knife will not be allowed inside the game premises. Violators will be asked to leave without reimbursing their play fee.
5. ”Mag out rule” will be strictly implemented while inside the briefing and staging area. Magazine loading will only be allowed in the play field and test fire designated areas.
6. Players are not allowed to bring any communications equipment (2 way radio, cellphone) on the battlefield.
7. Only Four (4) Hi-cap M4 (300rds), 2 AK (600 rds), magazines per member are allowed.
8. All participating players must leave their guns on a designated area, secured by a game marshall after every game, for safekeeping and to avoid gun tampering.
9. There shall be no consumption of alcoholic drinks and beverages and no intake of illegal drugs during the tournament. Any player found out to be under the influence of alcohol or drugs or both would be expelled from the tournament. This is the responsibility of the team leaders.
10. LOST & FOUND items should be reported & handled over to officials for announcements to avoid permanent losses of personal items.
11. Picking a fight & inflicting harm of any degree to players/umpires/committee/spectators will cause your team to be out of the tournament.
12. Only registered players will be allowed to play.
13. Physical contact is strictly prohibited.
14. Intentional shooting at the umpires is not allowed.
15. Only a maximum of 10 players and 1 reserve can play.
16. No player registered with another team shall be allowed to play in another team.
17. Reserve players are not allowed to play for a different team in the same tournament.
18. No substitution will be allowed during any game.
19. Games will be in single round-robin. Three straight loses will automatically eject the team from the competition.
20. Only top 4 teams, on every bracket shall automatically garnered a spot on the quarter finals game.
21. Game time will be 5 minutes per game.
22. Only team leaders are allowed during the briefing
23. Queries and complaints should be made only by the team leader.
24. When the game starts the next teams to play will also be announce.
25. Teams not on their assigned gate when “CALLED” will be defaulted…2 MIN TIME ALLOTMENT ONLY
26. An air-horn will sound to designate the beginning and end of every game.
27. This is a point system game, all teams start with zero points.
Every player must wear the game I.D., when a player is hit, he/she will surrender
the game I.D. to the head marshal designated to their base camp before he leaves the
battlefield. Failure to do so is a ground for disqualification. No warnings for those who violates this rule.
28. Light colored shirts are not allowed (white, tan, light yellow…etc.) Only dark colored shirts will be allowed to be used in the competition.
29. NO black / invincible BB’s allowed
30. Box mag and auto loading is not allowed. Use manual magazines only.
31. Ricochet and hits by deflected pellets, any non-airsoft objectives (stones, flying debris, and player-launched improvised projectiles) are not considered a kill.
32. Coaching from “dead” players and outside non-players is strictly prohibited. (yellow card) warning
33. A hit on any body part is considered a kill except for hits on AEG’s/GBB’s.
34. Friendly fire is considered a kill.
35. Blind fire is not allowed (1st offense - yellow card) warning / (2nd offense - red card) disqualification.
36. Using “dead” players for cover is not allowed (1st offense - yellow card) warning / (2nd offense - red card) disqualification
37. Point-blank shooting is not allowed. “Knife kill” or tapping the opponent’s cover/position or the opponent himself is encouraged if body contact is possible.
38. “Dead” players should exit the playing area within 30 seconds from death with hands & weapons facing upwards to avoid overkill & penalties.
39. Any player called “HIT” by a marshal shall immediately stand up and raise his/her “weapon” above his/her head and exit at the nearest exit. He or she maybe escorted by a marshal.
40. There shall be no refund.
41. No trash-talking and hit calling, doing this may result player to get a "yellow card"
42. Only the referees/Committee officials are allowed to call hits.
43. Complaints should be valid & addressed to team leaders only.
44. The committee reserves the right to suspend/disqualify individuals or teams for gross violation of the rules and showing unsportsmanlike behavior.
45. The committee reserves the right to revise the rules & mechanics of the game with prior briefing or notice of such.
46. Complaints inside the playing area will not be entertained.
47. There shall be no hit calling by players.
48. A marshal and game officials shall have the authority to pause or stop any game as they would find justified. (injuries, fights…)
49. A MARSHAL DECISION IS FINAL
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